|
|
A parry that immediately
dispatches from the blade it has stopped. |
|
Tabs |
Heavy stage curtains. |
|
Take |
(Film) One filmed
attempt from one set up. Each set up may have several
takes. |
|
Taking |
Blade versus blade
action such as beating, binding, pressure, envelopment,
croise, froissement, gliding etc. Often used as parries
to deflect attacks, otherwise to deflect blades in line
or to excite reactions. (response beats, pressures etc.),
which may be decieved. |
|
Taking
the blade |
See, pris de fer.
A preparation of attack, by prises de fer. |
|
Tang |
Portion of the blade
that extends from the forte to the pommel, within the
grip. |
|
Tap
parry |
See beat parry. |
|
Targe |
Round or squared
shield, fitted with two straps, one across the forearm,
the other across the palm. |
|
Target |
a/ Another name for
a shield, or targe. b/ The part of the body which an attack
is directed towards. c/ The area in fencing in which
a hit is good. |
|
Technique |
The manner, performance
or style of particular move or series of moves. |
|
Telephoto
Lens |
(Film) Long or telescopic
lens that foreshortens the apparent distance between foreground
and background objects. |
|
Temper |
Manner of hardening
steel by heating and compressing the metal. |
|
Tempo |
Timing. |
|
Temps
d'escrime |
Fencing time. |
|
Temps
perdu |
Lost time |
|
Ten
directions of footwork |
The variable directions
that any piece of footwork can take a combatant during
a stage fight. Generally out from a central position below
the combatant, like the points of a compass with the chest
and torso always facing North. |
|
Terrain |
The field of play.
the measured piece of ground in which a duel is fought. |
|
Terza |
The standard single
weapon guard position in historical rapier play assumed
with the hand just above the waist, the arm bent at roughly
90 degrees with the tip facing the opponent and higher
than the sword hand. Also with the dagger in combination,
in the left hand. |
|
Three,
Parry of |
Defence against a
horizontal strike to the weapon bearing side of the face,
or torso. |
|
Three
Shot (3 Shot) |
(Film) Shot containing
three people. |
|
Throw
off |
a/ To bind away.
b/ Heavy blade action that propels the opponents weapon
off line with some force. |
|
Thrust |
An attack with the
point. To thrust, or to make a thrust. |
|
Thrust
home |
Attack with the point
that lands on target. |
|
Tierce |
(Third) Guard that
closes the high outside line, with the hand in pronation
and the point higher than the hand. |
|
Tight |
a/ Combat inside
measure. b/ Combat in a restricted area. |
|
Tilt |
(Film) Camera swiveling
on a vertical axis - Up and Down! |
|
Time |
See Fencing time. |
|
Time
action |
Stop hit executed
by closing the line in which the attack is completed. |
|
Timing |
To respond with the
proper action at the right moment. |
|
Time
hit |
A counter-offensive
action which anticipates and closes the final line of
the opponent's attack as it is made. |
|
Time
stroking |
A stop hit with opposition
in which the opponent's attack misses or lands after the
defenders hit meets it's mark. |
|
Tip |
The point or rounded
end of a weapon. |
|
To
the hilts |
Meeting of the blades
in extremely close combat, guard to guard. |
|
Toledo |
a/ Spanish town renowned
for it's rapier blades in Elizabethan times. b/ A modern
manufacturer of very cheap replica arms, unsuitable for
stage combat. |
|
Tondo |
Circular cutting
attack in a horizontal plane. |
|
Touch |
A light hit. |
|
Touche |
a/ A touch or hit.
b/ The word used to acknowledge a hit. |
|
Tournament |
Martial sport where
knights fought with blunted weapons as entertainment and
for a prize. |
|
Tourney |
To take part in a
tournament. |
|
Tracking |
Following ones opponent
with the point of your blade when evading, in the hope
that he/ she may run onto it. |
|
Tracking
Shot |
(Film) Moving camera
shot on which the camera dolly often runs on tracks. |
|
Tracks |
Two imaginary parallel
lines along which a combatants feet travel upon. |
|
Transfer
parry |
Double fence parry
which uses both weapons to deflect and control the opponents
blade. |
|
Transfer
beat parry |
Transfer parry followed
by a beat parry from a single blade. |
|
Transfer
pris d'fer |
a/ A pris d'fer with
one weapon immediately followed by a second pris d'fer
from the other. b/ Transfer parry followed immediately
by a pris d'fer from the second weapon. |
|
Transition |
Moving of the blade,
foot or body from one place to another. See bridge. |
|
Transition
rapier |
A weapon which developed
in between the age of the rapier and that of the small
sword, featuring some elements of each in it's design,
and primarily a fast thrusting weapon. |
|
Transport
parry |
Parry that moves
the line of the attacking blade to the opposing line. |
|
Traverse |
Footwork executed
to the left or right. |
|
Traverse
evasion |
An evasion of the
body from the line of attack by sidestepping to the left
or right. |
|
Treads |
Stage steps or stairs. |
|
Trial
by combat |
Legal dispute settled
by organised combat. |
|
Triangle
target |
Form of on line combat
based on a triangle with points at each thigh and at the
sternum. |
|
Triple |
Compound attack in
any line that deceives a direct parry and two counter
parries. |
|
Trompement |
(Fooling/ betraying)
The deception of an opponent's parry. Offensive blade
movements which deceive the opponents parries. |
|
Trucking
Shot |
(Film) Shot taken
from a truck. |
|
True
art |
Elizabethan philosophy
of superior practice and skill in the techniques of striking
and defending. |
|
True
edge |
The sharp edge. |
|
True
English fight |
English fencing with
traditional weapons as opposed to the "foreign" rapier. |
|
Two,
parry of |
Defence from attack
to the low outside line with knuckles turned to the outside
and the point lower than the hand. |
|
Two
handed. |
A weapon which requires
two hands to wield efficiently. |
|
Two
Shot (2 Shot) |
(Film) Shot containing
two people. |
|
Two
Time |
A mvement made in
two period of fencing time. |